Join for FREE | Take the Tour Lost Password?
Shop deviantART for the
holidays and save BIG!
Click here! :holly:
[x]

deviantART

 
:iconwrinkledlight:

Artist's Comments

One of the models I created that was used in an online game promoting Land of the Lost feature film and Subway. While the movie is in the theaters you can play the game at Subway.com. Created in Maya.

Critiques


Thank you for your Critique

You are not logged in.

Comments


love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconcarthegian:
How long did you take to fully render this one?

--
Nothing is too hard or too easy. Everything takes up an effort to do.

Visit my Livejournal: [link] That's where I develop my novel project or other art works.
:iconwrinkledlight:
I don't really remember how long it took to render but rendering depends on how high a resolution you render it out at and other quality settings. Render time can vary greatly based on your settings.

--
.:: Stare Studios ::.
:iconcarthegian:
I see.. I want to learn 3d model rendering but I end up making 3d architectures.. oh well ^^;

--
Nothing is too hard or too easy. Everything takes up an effort to do.

Visit my Livejournal: [link] That's where I develop my novel project or other art works.
:iconirichimaru:
seems very simple thats all they wanted? I have a question... im creating this animation for a client... they want realistic characters to hold a product they are inventing. From the sound of it it sounds like its all going to be realistic. So my question is in four months which is the time i figure i can do this how much should i charge for three realistic rigged and animated characters in a scene? Its pretty much going to be a commercial... keep in mind this is probably my 5th freelance job but my first major big project...

--
www.rbanimator.com

Good morning reasons why i drink!!!

Dear Diary....Jackpot!
:iconwrinkledlight:
Actually this model was part of a bigger 3D set. You can check it out here.

I hope this answer doesn't sound too vague but it depends on several factors: your experience/skills, what they need done, how much work will it require, and who they are. Some clients are big and they expect to pay well for your services. Some clients are small but their expectations about cost are conservative. Try to realistically determine the time you will spend and then ask yourself what you are willing to do the work for. You might find that the client has a real budget and are willing to pay you an hourly price for your time. On the other hand you might determine that the work will be too much time for what you can charge for a client who is looking of a cheap service.

I hope this helps. Good luck!

--
.:: Stare Studios ::.
:iconirichimaru:
thanks.. yea it puts things in perspective a bit.. thank you

--
www.rbanimator.com

Good morning reasons why i drink!!!

Dear Diary....Jackpot!
:icongrico316:
This reminds me of Pirates of the Caribbean. Nice model

--
-G-Rico316-3DS Max rules!
[link]

Details

June 12
241 KB
241 KB
1400×788

Statistics

8
8 [who?]
190 (1 today)
0 (0 today)

Site Map